Android Development For Mac



  1. Android Development Mac Vs Linux
  2. Android Emulator For Mac Development
  3. Android Mac Address
  4. Android Development Kit For Mac
  5. Android Development Macbook

Use.NET and C# to create native apps for the billions of Android, iPhone, iPad, Mac, and Windows devices around the world. Add to that sharing code with any.NET app, empowering you to be more productive and build apps faster than ever across all platforms. AlarmClock; BlockedNumberContract; BlockedNumberContract.BlockedNumbers; Browser; CalendarContract; CalendarContract.Attendees; CalendarContract.CalendarAlerts. The Android SDK comes with a comprehensive set of developer tools that include libraries, handset emulator based on QEMU, a debugger, sample code, documentation and tutorials. Although Eclipse is the only officially supported IDE, IntelliJ IDEA, as well as NetBeans IDE fully support Android development. We used to think the best value Mac for developers was the 13in MacBook Pro that costs £1,249/$1,299, although we’d recommend adding 16GB RAM at point of sale for £1,399/$1,399 if you can.

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To run and test your React Native application on the android device you need to set up the Android Environment. Setting up your development environment can be somewhat tedious if you’re new to Android development. If you’re already familiar with Android development, there are a few things you may need to configure. In either case, please make sure to carefully follow the next few steps. Here are 3 Steps to Setting up Android Development Environment & Android Studio. If you want to install the same on Mac OS then you can visit Setting up Android Development Environment & Android Studio in Mac OS.

1. Install Android Studio

Download and install Android Studio. Choose a “Custom” setup when prompted to select an installation type. Make sure the boxes next to all of the following are checked:

  • Android SDK
  • Android SDK Platform
  • Performance (Intel ® HAXM)
  • Android Virtual Device

Then, click “Next” to install all of these components.

Once setup has finalized and you’re presented with the Welcome screen, proceed to the next step.

2. Install the Android SDK

Android Studio installs the latest Android SDK by default. Building a React Native app with native code, however, requires the Android 9 (Pie) SDK in particular. Additional Android SDKs can be installed through the SDK Manager in Android Studio.

The SDK Manager can be accessed from the “Welcome to Android Studio” screen. Click on “Configure”, then select “SDK Manager”.

The SDK Manager can also be found within the Android Studio “Preferences” dialog, under Appearance & BehaviorSystem SettingsAndroid SDK.

Select the “SDK Platforms” tab from within the SDK Manager, then check the box next to “Show Package Details” in the bottom right corner. Look for and expand the Android 9 (Pie) entry, then make sure the following items are all checked:

  • Android SDK Platform 28
  • Intel x86 Atom_64 System Image or Google APIs Intel x86 Atom System Image

Next, select the “SDK Tools” tab and check the box next to “Show Package Details” here as well. Look for and expand the “Android SDK Build-Tools” entry, then make sure that 28.0.3 is selected.

Finally, click “Apply” to download and install the Android SDK and related build tools.

3. Configure the ANDROID_HOME environment variable

The React Native tools require some environment variables to be set up in order to build apps with native code.

3.1. For Windows User

Open the System pane under System and Security in the Windows Control Panel, then click on Change settings. Open the Advanced tab and click on Environment Variables. Click on New to create a new ANDROID_HOME user variable that points to the path to your Android SDK:

The SDK is installed, by default, at the following location:

You can find the actual location of the SDK in the Android Studio “Preferences” dialog, under Appearance & BehaviorSystem SettingsAndroid SDK. Open a new Command Prompt window to ensure the new environment variable is loaded before proceeding to the next step.

Add platform-tools to Path

Open the System pane under System and Security in the Windows Control Panel, then click on Change settings…. Open the Advanced tab and click on Environment Variables…. Select the Path variable, then click Edit. Click New and add the path to platform-tools to the list.

The default location for this folder is:

3.2. For Linux Users

Assuming you have the SDK extracted at ~/Android/Sdk

Add the following lines to your $HOME/.bash_profile(If you unable to find then try for $HOME/.bashrc ) config file:

To test if you have set it up correctly run the below commands on a terminal window

  1. Run

    //will print the path to your SDK /home/Android/Sdk

  2. Run

    //will print /home/<user>/Android/Sdk/tools/android

  3. Run

    //If it opens up Android SDK Manager, you are good to go.

This is how you can install the Android Studio and can set up the Android Development Environment. Next, You will need an Android device to run your React Native Android app. This can be either a physical Android device or more commonly, you can use an Android Virtual Device which allows you to emulate an Android device on your computer. To create an Android Virtual Device you can follow how to create an Android Virtual Device and different ways to launch the Emulator.

If you are facing any problem or if you have any doubt about the topic you can comment below or contact us here.

Hope you liked it 🙂

byandonMarch 3, 2014

Installing Android SDK is straightforward but a few tweaks can make your development environment much faster and better.

Download the Android SDK bundle from the official Android Developers page. This bundle includes the Android SDK, Eclipse and other useful tools.

Unzip the downloaded file anywhere and run the Eclipse Application.

This should be enough but the emulator will be extremely slow. No worries, there are some additional packages you can install to solve this problem.

On Eclipse, go to Window -> Android SDK ManagerCheck the option 'Intel X86 Atom System Image':

You also need to install the 'Intel x86 Emulator Accelerator (HAXM)' but until the date of this post, an important Hotfix for OS X 10.9 has not been included into this package at Android SDK Manager. So go ahead and download this file from the Intel's website.

To ensure Eclipse is running properly we will create a 'Hello World' Android app but first go ahead and close and re-open Eclipse so make our new packages available to be used.

For this click on the button New Android Application:

Android Development For Mac

Provide an Application Name, for test proposes we named ours 'Test' and accept all default options for the new project.

Before you can run the app on the emulator you will need to create an Android Virtual Device Manager.

Go to Window -> Android Virtual Device Manager -> New

Android Development Mac Vs Linux

Provide a name for your device, select a Device and Target.To enable the hardware acceleration, make sure to select 'Intel Atom (x86)' as CPU/ABI and to check 'Use Host GPU' and then click OK:

To run your example app go to Run -> Run As -> Android Application.

You should see the emulator like this:

Android Emulator For Mac Development

Look at the console log for 'HAX is working and emulator runs in fast virt mode', this is the proof that the accelerator is working properly:

There are a few solutions to integrate Vim with Eclipse. We've chosen the plugin Vrapper and it's the easiest one to install.If you are not familiar how to install a plugin in Eclipse, just go to Help -> Install New Software. A new window will popup, then click on the 'Add...' button. Give it a name, like 'Vrapper - Vim plugin' and set the location to 'http://vrapper.sourceforge.net/update-site/stable'

Android Mac Address

Now choose the Vrapper plugin, the Java extension and the Surround.vim plugin:

Android Development Kit For Mac

Anyways those are some small tweaks we've found helpful. Let us know if there are any other improvements you'd suggest.

Android Development Macbook

Happy coding!

*Update: You should be using Android Studio to develop for Android. It has a much better support and integration with all libraries.